the future of libraries in the digital age
Your Name and Title: Mary Snyder Broussard, Instructional Services Librarian
Library, School, or Organization Name: Lycoming College
Area of the World from Which You Will Present: Pennsylvania, U.S.A.
Language in Which You Will Present: English
Target Audience(s): Public service librarians, particularly academic
Short Session Description (one line): Introduction to Digital Game-Based Learning in Libraries
Full Session Description (as long as you would like):
While many consider video games to be popular entertainment not worthy of the classroom, it is well established in the scholarly literature that video games have many educational qualities educators can learn from. In the past five years, a number of academic libraries have been experimenting with original online games as a way to teach students about the library and information literacy. These games range in complexity from simple online board games to games that could compete with the commercial casual games found on the Internet. Their levels of success have varied greatly as well. This session will introduce participants to a number of online game development projects in libraries and discuss the strengths of each game and the lessons learned by its developers. Furthermore, it will draw from the existing literature to suggest realistic ways to overcome the barriers to original game design so that conference participants can begin designing their own digital games.
Websites / URLs Associated with Your Session:
Games that will be discussed that can currently be played at least partially online: