I missed last year's release of this treatise on Gaming Theory (version 1.1) from Future of the Book and just now stumbled on the 2007 update: version 2.0. There a two energies radiating from this node in cyberspace.

1. A captivating discourse on the nature of "gamespace" in our 2.0 world --philosophically dense at times, but full of insight into the gaming mindset. The implication for libraries is whether or not they can evolve to encompass gamespace as a response to patron demand --being where the patrons are in the digital sense as much as the physical.

"You are a gamer whether you like it or not, now that we all live in a gamespace that is everywhere and nowhere."

"A Gamer Theory is not about asserting the absolute uniqueness of games, nor about assimilating them to other forms (novel, cinema), but rather about marking the game’s difference from these forms as something that speaks to changes in the overall structure of social and technical relations."

2. The distending of the concept of the BOOK, the assertion of the online and networked book as the way that books will evolve into the digital future. Gamer Theory 2.0 is available in print but it can also be read fully online. Either way, the reader is invited to interact.

"[version 1.1] —the book and the web site — is a work in progress. We expect it to change over time. How exactly it changes is up to you. The feedback you give, the conversations you join, the discussions you start elsewhere on the web and out in the world — all could have an impact on subsequent stages of this book, or at least help to shape its larger context. Our hunch is that a good conversation generated here will result in a better book."

Which suggests a possible way that libraries can retain their focus on books while taking the reading experience to new realms. Maybe a collection of these networked books on the library website? No doubt it's a small collection at the moment --the only other networked book that comes to mind is the Cluetrain Manifesto (now read-only). Or maybe collaborations with authors? It's all about changing our own perceptions about books and reading.

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